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Flash Training

1: Hour Daily

Duration :-Months

 

Adobe Flash Training

Flash Training Objectives

  • To master producing animated, interactive content using Flash 8
  • To learn how to quickly and easily create morphing effects and motion using shape and motion tweens
  • To understand how to create graphics and import graphics, audio, and video into Flash
  • To discover how ActionScript can be used to greatly enhance Flash movies

Flash Training Outline

1. Understanding the Interface

  • The Document Window
  • The Timeline
  • The Layer Controls
  • The Edit Bar
  • The Toolbar
  • The Panels
  • Keyboard Shortcuts
  • Creating a New Custom Keyboard Shortcut Set

2. Using the Drawing and Color Tools

  • Drawing Tools Defined
  • Lines, Strokes, and Fills Defined
  • Drawing with the Pencil Tool
  • Using the Oval and Rectangle Tools
  • Using the Brush Tool
  • Modifying Strokes and Fills
  • Understanding the Flash Drawing Models
  • The Merge and Object Drawing Models
  • Grouping Objects
  • Creating Gradients
  • Drawing with the Pen Tool
  • Modifying Paths

3. Animation Basics

  • The Timeline
  • Document Properties
  • Understanding Keyframes and Frames
  • Frame-by-Frame Animation with Keyframes
  • What Is the Frame Rate?
  • Recommended Frame Rates
  • Inserting and Deleting Frames
  • Copying and Reversing Frames
  • Using Onion Skinning
  • Testing Movies

4. Shape Tweening

  • What Is Shape Tweening?
  • Shape Tweening
  • Using Shape Hints
  • Creating Multiple Shape Tweens
  • Understanding Layer Properties

5. Symbols and Instances

  • The Symbol and Instance Structure
  • Symbol Naming Conventions
  • Important Timeline Vocabulary Terms
  • Creating Graphic Symbols
  • Creating Symbol Instances
  • Editing Symbols
  • Editing Symbol Instances
  • Color Styles
  • Animating Graphic Symbols

6. Filters and Blend Modes

  • What Are Blend Modes?
  • Blend Mode Basics
  • Working with Blend Modes
  • About Filters
  • Working with Filters
  • Colorizing a Grayscale Image

7. Motion Tweening and Timeline Effects

  • Shape Tweening vs. Motion Tweening
  • Understanding Basic Motion Tweening
  • Using Tweening Effects
  • Editing Multiple Frames
  • Using a Motion Guide
  • Using the Custom Ease Controls
  • Animating Text
  • Using Timeline Effect Assistants
  • Animating with the Blur Filter
  • Animating with the Drop Shadow Filter

8. Working with Bitmaps

  • Understanding the Benefits of Bitmaps
  • Compression in Flash
  • Importing and Compressing Bitmaps
  • Importing Bitmap Sequences
  • Converting Bitmaps to Vectors
  • Using Basic Masking
  • Using Animated Masks
  • Animating Bitmaps

9. Buttons

  • Button States
  • Button Types
  • Creating Rollover Buttons
  • Creating Rollover Buttons with Text
  • Duplicating and Aligning Buttons
  • Adding Sound to Buttons
  • Creating Invisible Buttons

10. Movie Clips

  • What Is a Movie Clip?
  • Creating a Movie Clip
  • Animated Graphic Symbols vs. Movie Clip Symbols
  • Creating an Animated Rollover Button
  • Putting an Animated Rollover Button into Action

11. ActionScript Basics and Behaviors

  • The Behaviors Panel
  • The Actions Panel Defined
  • Controlling the Main Timeline
  • Interactivity and Actions
  • Mouse, Keyboard, Movie Clip, and Timeline Events
  • Controlling Movie Clips
  • What Is Dot Syntax?
  • Using the goto Action
  • Using the Go to Web Page Behavior
  • Targeting Scenes
  • What Are Frame Labels, and Why Use Them?
  • Creating a Pop-Up Menu
  • What Is loadMovieNum?
  • Loading Movies

12. Working with Text

  • Text Field Types
  • Creating, Modifying, and Formatting Text
  • Working with Static Text and Device Fonts
  • Using Small Type and Aliased Text
  • Loading Text into Dynamic Text Fields
  • Working with Dynamic Text and HTML
  • Working with Input Text

13. Sound

  • Importing Sounds
  • Compressing Sound
  • Creating Background Sound with Sound Effects
  • Modifying Sound Settings
  • Controlling Sound with On/Off Buttons
  • Compression Settings for Narration
  • Synchronizing Sound to Narration Cues
  • Controlling Animation and Sound with Stop/Play Buttons
  • Adding Volume Control

14. Components and Forms

  • What Are Components?
  • Working with Components
  • Creating a Form
  • Configuring Components
  • Modifying Component Themes
  • Using the Macromedia Flash Exchange

15. Video

  • Importing Video into Flash
  • On2 VP6 and Sorenson Spark Video Compression
  • Flash Professional 8 Video Features
  • Macromedia Flash Video (FLV)
  • Importing Video
  • Controlling Video with stop and go Actions
  • Controlling Video by Targeting Frame Labels
  • Editing Video
  • Using the Flash 8 Video Encoder

16. Publishing and Exporting

  • What Types of Content Can Flash 8 Publish?
  • Using Flash 8 with HTML
  • Creating Projectors
  • Modifying Projectors with FSCommands
  • To Publish or to Export?
  • Exporting Image Files
  • More About the Publish Settings
  • Flash, HTML, GIF, JPEG, and PNG Settings
  • Projector File Settings
  • QuickTime Settings
  • Saving Publishing Profiles
  • Optimizing Movies

17.  Putting It All Together

  • Understanding the Big Picture
  • Examining the Scenes
  • Managing and Examining Layers
  • Organizing and Investigating the Library
  • Using the Movie Explorer
  • Building a Preloader
  • The Bandwidth Profiler
  • Printing from the Project File and the Macromedia Flash Player
  • Exporting Scenes
  • Creating Draggable Movies

18. Integration

  • Importing Vector Files
  • Importing Fireworks Content
  • Integrating with Dreamweaver
  • Importing Illustrator Content
  • Importing Photoshop Content
  • Creating Accessible Content

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